Tuesday, November 30, 2010
Sunday, November 28, 2010
Introducing Marley, the undead rogue.
Like I said the gear isn't anything flash, but at least Remmy has a robe now. Feels a bit more magey. Unfortunatly, I have now found that the leveling armour is different post-shattering, so their armour isn't up to date now. I'll add some new stuff to their future gear, but for now they're retro.
Speaking of the Post-shattered world. I just quested in Stonetalon Mountains as horde.
The narrative there is so well told and the ending is epic with voice acting and all. The poor chieftain though, such a sad ending for him.
The emotional depth in the story at cliffwatcher post is why I play a Tauren.
This comic also sparks an update in the Banner image to include Marley in it.
Thursday, November 25, 2010
Introducing Hendrix. He will be a face you'll see often during the comic.
Also, I love the Goblin animations. There's a bug in the WoW Model Viewer at the moment which makes some animations have his hanky on his belt (used in the in game cry animation), but besides that I scrolled through them all and could see a hundred uses for them in my comic. I used three different ones in this comic and they all add a lot of character to his dialogue (plus the last frame which is just a look to the side, something a lot of the races don't have).
Tuesday, November 23, 2010
It seems that Patch 4.0.3a, The Shattering, will most likely go live during the maintainence (here's hoping), so here's a little special comic I made for the occassion.
The regular comic will pick back up on Thursday as usual.
Also, the original one that I made for this comic had Lorgrokni on the bridge just south of this area where I thought the scar would be. After checking the PTR I found that it was actually here and quickly had to fix it.
Enjoy the shattered world.
Sunday, November 21, 2010
So close to Lorgrokni and Remmy getting new gear. Just a few more comics. Not that the gear is anything special. It just looks different.
Unfortunatly, the second panel is a little text heavy, something I want to avoid as much as possible, but the extra description helps build tension for the pause in panel 3....
I want to keep my comic as easy to read as possible so it doesn't require you to wade through a wall of text.
Maybe I can just split it up over speech bubbles and different frames like I did in comic 13.
Thursday, November 18, 2010
This is a pretty good summary of the progression of quests. Except the Burning crusade one could also include doing a bombing run on the quillboar.
I know just last update I mentioned how I wanted to do less of these wide angle talking shots, but here there wasn't much else to do. I at least made a different first and last panel. That's a start.
Also, I have counted up the comics that I will need to do before the Christmas Special I have planned, and for the storyline to be in the right place I'll need to keep uploading three times a week. Bonus for you guys I guess.
Tuesday, November 16, 2010
As Thunder Bluff is a little more interesting than an open field in Mulgore I've been experimenting with different angles and shots to spice up the comic panels, so it's not all the same wide angle shot with just different stances for the characters.
Sunday, November 14, 2010
hmm... that first shot looks awfully familiar...
In case it's hard to see, the last shot has a big crowd around Baine (who luckily doesn't look too bad shopped in). I was feeling very good about how I made them the correct height to the guards and then I zoomed out and realised they were a bit small... then I shrunk it again for the comic panel.
This is an unfortunate issue with MMO's. In a single player RPG you feel very unique, like the hero of the story who makes a difference. In an MMO its hard to feel like you made a difference when there are heaps of other players around you. Thankfully the phasing mechanic has helped a lot with this.
Thursday, November 11, 2010
Also, the third panel on this was hard to photoshop. I intended to so something like that with the other panels, but as WoW model viewer only allows one animation at a time (ie. sitting) it was just too time consuming, and in some cases looked horrible, to photoshop all of them.
Tuesday, November 9, 2010
Out of all the comics I've uploaded so far this has to be one of my favourites. I love absurd comedy, Monty Python particularly.
Also. Big thanks to Amanda Miller at WoWInsider (http://wow.joystiq.com/) for linking my comic in this weeks Sunday Morning Funnies.
Sunday, November 7, 2010
Had a massive writing session last night and managed to write about 4 months worth of dialogue and jokes for the comic, on top of what i already had. I'm actually looking forward to where this plot will go as it's really enjoyable to write.
Also i decided the bonus third comic for the next two weeks will be uploaded on Tuesday as it falls evenly between the other two days, and the WoW servers go down at that time so it'll be at a good time.
Thursday, November 4, 2010
Hello to those who have come to this site through WoWInsider. Hopefully I can get my comic on the Sunday Morning Funnies list soon.
I was planning out what I was going to do with this comic for Christmas to do some kind of special comic, and after writing it and planning where in the story it would fit best I've found out that I am out about 2 comics or so. So i decided for about 2 weeks I'll try and put out 3 comics a week to even the numbers out.
I'm not sure what day I'll release the 3rd comic but I'll try and space it out evenly.
New banner for the site as well. Thought it would look good for the comic. It will be updated to show all of the characters as they are introduced into the comic, but for now it's only Lorg and Remmy.
If you want to see the finished banner you can click through on the ComicRank button on the side bar to see a small version of it. Or you can wait for it to update here.
Also, good old Frogger Boss in Naxxramas. Only killed me once when I was putting out 1k latency. I don't know how people constantly died on it.